Spectrogram Merger
Spectrogram Merging & Morphing
Professional tool for audio hybridization. Deterministic spectral merging with advanced phase reconstruction. Powered by Rust and WGPU.
LEARN MOREProfessional tool for audio hybridization. Deterministic spectral merging with advanced phase reconstruction. Powered by Rust and WGPU.
LEARN MORE
The algorithm automatically aligns tracks with sub-millisecond precision using phase cross-correlation. Audio is split into LF, MF, and HF bands.
Amplitude merging does not happen by simple addition. The system generates dynamic masks (PSF, Wiener, Softmax) modulated in real-time.
The main challenge of spectrum merging is phase distortion. Merger uses a hybrid adaptive approach: Bregman divergences (Bregman-KL) are applied for harmonics.
The final stage includes HF envelope transplantation, suppression of narrow-band resonances, and EMD (Empirical Mode Decomposition) filtering of high-frequency artifacts.
Different ranges require different resolutions. Bass is processed with windows up to 4096 samples, while transients are processed with 512-sample windows, minimizing time and frequency anomalies.
Iterative optimization of the phase grid using gradient descent minimizes the mathematical distance between target and current magnitudes for tonal signals.
The algorithm decomposes the high-frequency signal into intrinsic mode functions (IMFs), selectively smoothing those identified as unnatural artifacts or metallic ringing.
HPSS and LWS algorithms instantly calculate a consistent phase for percussive elements, preventing phase chaos and preserving the impact of transient hits.
Memory safety, no garbage collector, and performance on par with C/C++. An ideal choice for heavy DSP tasks.
Cross-platform graphics API. Runs STFT matrix operations and phase iterations on thousands of GPU cores.
No black boxes or AI. Mathematically precise algorithms guarantee 100% repeatability of results given identical settings.
Modern, reactive GUI rendered directly via WGPU alongside calculations, ensuring zero interface latency.
Thanks to Rust's ownership system, the application is completely secure against memory leaks and data races during multi-threaded audio processing.
A single codebase compiles for Windows, macOS, and Linux, ensuring identical behavior of the DSP engine and hardware renderer across all platforms.
Evaluate phase coherence and spectral balance before and after merging with built-in high-resolution analyzers.
The program is delivered as a cross-platform desktop application, requiring no internet connection or complex installations. Calculations are performed locally.